In today's tutorial, I will be talking about how to apply game engine physics into an animation in Blender using the built-in game engine. This tutorial will demonstrate how to add game physics properties to scene objects and how to configure Blender to record the object movements from within the game engine. This tutorial pertains to Blender 2.49. This tutorial is an intermediate level tutorial.
Hello everyone! Once again I have another 3D tutorial, and in this tutorial, we will be modeling a Christmas ornament (yes, I know, 'tis not the season, but I'm making this one available upon request).