Blender Tutorial: Blender Rigid Bowling

Hello everyone! I'm really excited to be presenting this online video tutorial to you on one of the most exciting features offered in Blender 2.66: that of now having rigid body physics available in the physics panel and outside of the game engine.  What used to be a much more cumbersome task of setting up logic bricks and recording game physics has now been eliminated by having this option in the physics panel alongside the soft body, cloth, force fields, etc.